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Version: 26.1+

Actions

Add Random Superpower​

ID: palladium:add_random_superpower
Adds a random superpower from the given list to the entity.
KeyTypeDescriptionRequiredFallback
powersPower ID(s) / TagIDs or tags of powers to randomly pick from./

Add Superpower​

ID: palladium:add_superpower
Adds the given superpower to the entity.
KeyTypeDescriptionRequiredFallback
powerPower IDThe ID of the superpower to add./

Change Size​

ID: palladium:change_size
Animates the entity's size to the target value using the given size change type's duration and easing.
KeyTypeDescriptionRequiredFallback
size_change_typeIdentifierThe size change type defining the transition duration, easing, and min/max bounds./
sizeFloat / ValueThe target size to transition to./

Conditional Action​

ID: palladium:conditional
Runs an action based on the outcome of a condition
KeyTypeDescriptionRequiredFallback
conditionCondition,
Condition[]
The condition(s) that define the action that will run./
on_trueAction,
Action[]
The action(s) that are being run when the condition is true/
on_falseAction,
Action[]
The action(s) that are being run when the condition is false/

Extinguish​

ID: palladium:extinguish
Clears fire from the entity.
KeyTypeDescriptionRequiredFallback
no_effectsBooleanIf true, clears the fire without additional effects like sounds.false

Heal​

ID: palladium:heal
Heals the entity.
KeyTypeDescriptionRequiredFallback
amount(Dynamic) ValueThe amount of health to heal./

Leap​

ID: palladium:leap
Launches the entity along its current look direction, scaled by a velocity modifier.
KeyTypeDescriptionRequiredFallback
velocity_modifierFloat / ValueThe multiplier applied to the entity's look direction vector when this action runs./

Modify Number Data Attachment​

ID: palladium:modify_number_data_attachment
Applies an arithmetic operation to a numeric data attachment on the entity.
KeyTypeDescriptionRequiredFallback
attachmentData Attachment IDThe ID of the data attachment to modify./
operation+
-
*
/
%
The arithmetic operation to apply./
value(Dynamic) ValueThe operand value./

Play Sound​

ID: palladium:play_sound
Plays a sound at the entity's position.
KeyTypeDescriptionRequiredFallback
soundIdentifierThe ID of the sound event to play./
volumeFloatThe volume of the sound. Defaults to 1./
pitchFloatThe pitch of the sound. Defaults to 1./

Remove Superpower​

ID: palladium:remove_superpower
Removes the given superpowers from the entity.
KeyTypeDescriptionRequiredFallback
powersPower ID(s) / TagIDs or tags of superpowers to remove./

Run Command​

ID: palladium:run_command
Runs a Minecraft command
KeyTypeDescriptionRequiredFallback
commandstring[]The command(s) that are being run./

Set Data Attachment​

ID: palladium:set_data_attachment
Sets the value of a data attachment on the entity.
KeyTypeDescriptionRequiredFallback
attachmentData Attachment IDThe ID of the data attachment to set./
value(Dynamic) ValueThe value to set the data attachment to./

Set Fall Distance​

ID: palladium:set_fall_distance
Sets the fall distance of the entity.
KeyTypeDescriptionRequiredFallback
fall_distance(Dynamic) ValueThe value the fall distance is set to./

Set Mode​

ID: palladium:set_mode
Forces a mode switch ability into a specific mode, ignoring that mode's conditions.
KeyTypeDescriptionRequiredFallback
abilityAbility ReferenceThe mode switch ability to change./
modeStringThe key of the mode the ability is set to./

Set On Fire​

ID: palladium:set_on_fire
Sets the entity on fire for the specified amount of time in ticks.
KeyTypeDescriptionRequiredFallback
duration(Dynamic) ValueHow long the entity will burn./

Set Random Superpower​

ID: palladium:set_random_superpower
Removes all superpowers from the entity and sets it to a random one from the given list.
KeyTypeDescriptionRequiredFallback
powersPower ID(s) / TagIDs or tags of powers to randomly pick from./

Set Size​

ID: palladium:set_size
Instantly sets the entity's size, clearing all active size modifiers. The size change type is used for min/max clamping.
KeyTypeDescriptionRequiredFallback
size_change_typeIdentifierThe size change type whose min/max bounds are used to clamp the size./
sizeFloat / ValueThe target size to set./

Set Superpower​

ID: palladium:set_superpower
Removes all superpowers from the entity and sets it to just the given one.
KeyTypeDescriptionRequiredFallback
powerPower IDThe ID of the superpower to set./